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A Simple Address Book Program in Python with GUI

A Simple Address Book Program in Python with GUI An address book is a collection of contact information for individuals and organizations. This information can include names, addresses, phone numbers, email addresses, and other details. A program that allows you to manage your address book is a great tool for keeping track of your contacts. In this article, we'll show you how to create a simple address book program in Python and display the GUI using the required libraries. In this article, we will be covering how to create a simple address book program in Python with a GUI. The GUI (graphical user interface) is built using the tkinter library in Python, which is the standard GUI library for Python. The address book program allows you to add contacts, view contacts, and store their information such as name, phone number, email, and address. The program uses tkinter widgets such as Entry, Text, Button, Label, and Listbox to build the interface. Before diving into the code, let's

How to Create a Simple Image Viewer with Python?

How to Create a Simple Image Viewer with Python? In this article, we will go through the steps of creating a simple image viewer app using Python's GUI library Tkinter. This app allows the user to navigate through a folder of images, viewing each one in turn. Introduction Have you ever wanted to view a folder of images in an organized manner? Well, look no further! With a little bit of Python code, you can create a simple image viewer that does exactly that. We'll be using Tkinter, a popular Python GUI library, to make this app. Building the App The first step in building the image viewer app is to import the required libraries and create a GUI window using Tkinter. You'll then need to specify the dimensions of the window, as well as its title, font, and other visual elements. Once the window is set up, you can start adding widgets to it. In this case, we'll be using label widgets to display the images. To navigate through the images, we'll add buttons for "Nex

Creating a Media Player in Python: Using Tkinter and Pygame to Control and Play MP3 and MP4 files

Creating a Media Player in Python: Using Tkinter and Pygame to Control and Play MP3 and MP4 files A media player program in Python using the Tkinter library for the GUI and the Pygame library for playing audio and video files:  Import statements: The program first imports the required libraries - tkinter as tk, filedialog, and messagebox from tkinter, and pygame. GUI setup: The Tk() method is used to create the main window of the application, and its title and dimensions are set using the title() and geometry() methods. Pygame initialization: The Pygame library is initialized using the pygame.init() method. Function definitions: The program defines several functions that perform different actions in the media player, such as browse_file() which opens a file dialog to select a file, play_file() which plays the selected file using Pygame's mixer module, pause_file() which pauses the playing file, resume_file() which resumes the playing file, stop_file() which stops the playing file,